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Pilgrims..
is Coming Soon

About the Project

Pilgrims is a free to play space strategy game with sandbox elements, running completly in your browser.
Create an interstellar industrial empire and control star systems through political maneuvers, economic dominance, or tactical superiority.

State of Development

Pilgrims is still in the early stages of development, with the team currently focused on building core gameplay features.
Once these foundational systems are in place, we plan to launch a first alpha version to give players an initial hands-on experience and gather feedback.
Stay tuned for more updates as we progress!

About

Alongside the government apparatus and the "Big Three", The Pilgrims Initiative is probably the largest and most influential organization in the Commonwealth.
It was founded after the invention of the jump drive, much like during the era of old Earth, to drive humanity's expansion forward efficiently and to combat the overpopulation of the Core Worlds.

Graduates who attended universities established specifically for this purpose receive financial and material support for setting up colonies, outposts, and stations.
This support is funded by the "Big Three" and tax revenues from Commonwealth worlds.
Citizens who join the initiative as colonists also receive temporary subsidies and tax breaks as an incentive to leave their homeworlds.

As a recent graduate of a Pilgrims university, the player takes on the role of a Sub-CEO, founding a new company.
Initially supported by their tutor, they build a headquarters and associated departments before venturing forth to explore new worlds for the Commonwealth and establish a flourishing industry.
Some may eventually set out to conquer the galaxy...


Register..

...and enlist as a Pilgrim today!

Just register with your E-Mail address and we'll contact you as soon as the Galaxy opens it's gates.

Beta Registration

Features



Roadmap

Here, you'll find an outline of our planned features, updates, and development milestones.
This roadmap provides insight into our progress and future goals, giving you a glimpse of what's coming next.
Color indicators show each milestone’s status: red means the milestone has not yet been reached, orange means it’s currently in progress, and green means it's ready for (alpha)testing.

STEP 1

The Basics
Corporation Module
In the Corporation module, all functions and views related to the player's entire corporation are included. Examples are research, fleet management, and trade.
Property Module
The Property module includes all functions and views needed to manage individual properties. Examples are constructions, production overview, and hangar/ship assembly, as well as various maps like the system map and galaxy map.
Fleet Module
Includes all functions and views for managing fleets, missions, and contracts.
Galaxy Composer
Tool for generating star systems, their planets, moons, and other points of interest, as well as resource values and properties of the objects.
Resource Tick
Done
Regular calculation of all resource gains and losses for all players and their properties.

STEP 2

Advanced Functions
Exploration
Details coming soon..
Factions
Details coming soon..
Battle Engine
Details coming soon..
Starsystem Status
Details coming soon..
Galaxy Tick
Details coming soon..

STEP 3

Road to beta
Admin Backend
Details coming soon..
NPC Factions
Details coming soon..
Events
Details coming soon..
Additional Features
Details coming soon..
Cleanup
Details coming soon..
Beta Ready!
Details coming soon..